Pokemon Purple v0.1.4.b

By TI-Freakware
http://tifreakware.net/


Thank you for downloading this beta of Pokemon Purple. It would be greatly appreciated if you left me feed back about this particular demo on my forums. 



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Installation
Running program
Controls
Characters
What's new?
To-Do list
Credits
Contact Information
Disclaimer
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Installation


***It is recommended that you do a complete reset of your calculator before loading this game***

The files have already been seperated, for ease of uploading to your calculator. For TI-Connect users, simply highlight all the files in the Archive folder, right click, and select the option "Send to to TI Device". On the next screen, make sure all files are pointing to the archive, and select Send. Repeat the same step for the RAM folder, except make sure destination is RAM.


Running the game


To run this program, simply select POKEMON from the prgm list, and press [ENTER] twice. Please make sure you have fresh batteries in your calculator, as it provides better performance. Also, before running Pokemon, ensure that your contrast is set to level 6 or more.


Controls


2nd is the Enter or selection key. This also backs out of the Options menu
STAT is the In-game Menu key, where you can save, view stats, etc.
MODE is the quick quit key. This will allow you to exit the game quickly if needed. This does not save, you have been warned!


Characters


P means there is a sign to read. You must be under neath it to read a sign, and being under either of the brackets will work.
D is a door, to enter buildings.
1 is sign posts.
<> is water.
* is Grass that you get attacked by wild Pokemon.
= is a jumpable ledge down.


What's New?

Version 0.1.4

-Added all 151 Pokemon Sprites
-Created PokeDex system
-Created Save/Load system
-Created Party selection screen (5/20/2007)
-Added all 165 attack names (5/27/2007)
-Added dynamic menu for world map moves (6/13/2007)
-Changed border system to use 16 lines, stores to variables to draw border (6/15/2007)
-Added the ability to move pokemon around in the party (6/22/2007)
-Added NPC and object interactions, houses in Pallet now enterable, Confirmed no bugs at this point (11/03/07)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 0.0.2

-In this version is the nearly completed Introduction
-The ability to save and load data
-The ability to access the in-game menu
-The ability to check ASH's stats
-Optimizations done using an asm program called RESOURCE
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

To-Do List


Add Pokemon Data
Add Pokemon sprites
Create Party Menu
Create inventory system
Create Battle system
Finish Maps
Create buildings
Add all NPCs
Finish sign texts
Add all trainers
Add all events


Credits


TI-Freak8x (TI-Freakware) - Primary Programmer
Mathstuf (Nerdy Productions) - Gave most of the info required for equations and stats.
Spellshaper (Omnimaga) - Created Title screen
Vuurrobin (Omnimaga) - Created a Map editor to speed development of pokemon severely
Weregoose (Unitedti) - Severely optimized Sprite displaying routine, made the party selection program what it is now :)
leofox (Unitedti) - Helping with creating the party screen, and creating the status info screens for the part screen, also advisor for development
Iambian (Unitedti) - Creating Celtic2 and a program to convert a list to a string, specifically for this game to exist
Darth Android (Unitedti) - Giving me routines for a text displayer, input program for names, and for a dynamically created menu
luby (unitedti) - Helped with the map linker routine, making it go right and left.
Angel14995 (Cemetech) - Assisted in corrected spelling for 4 pokemon names
Elfprince (Cemetech) - Created program and gave data to have a program display title and pokedex screen
KermMartion (Cemetech)
Kalan_vod (Omnimaga)
BCTurk (Omnimaga)
xlibman (Omnimaga)
Radicalpi (TI-Freakware)



Contact Information


To contact the Author of this game, please send an email to tifreak8x@hotmail.com or join the forums at http://tifreakware.ath.cx


Disclaimer


This game has been tested and did not cause any harmful malfunctions to my calculator, but since it uses ASM programs, I can not be held accountable if your calculator crashes, losing your programs, or if it causes actual damage to your calculator.